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Delay ​

Echoes from clean digital to tape and diffused.

ModuleIn short
Digital DelayClean repeats; Ducking leaves room for notes, then reveals echoes.
Analog EchoAge darkens and saturates repeats; Modulation adds pitch drift.
Tape EchoSaturated repeats; Modulation adds tape-like pitch wobble.
Multi-head TapeEight tape-head patterns; Time sets the last head.
Reverse DelayPlays each window backwards; Time sets its length.
Dual DelayTwo delays; Time ratio sets the second rhythm.
Diffused DelayRepeats smear into stereo clouds as Diffusion rises.

Digital Delay ​

Digital Delay editor

Clean repeats with a high cut. Ducking lowers the repeats while you play and brings them back in the gaps.

ControlRangeStartWhat it does
Time5–4000 ms400 msTime to the first repeat. Changing it while repeats sound bends their pitch, like tape.
Feedback0–82%30%Amount returned for another repeat. Higher settings make more repeats and longer tails.
High cut800–12000 Hz10000 HzHigh-cut frequency of the repeats. Lower values darken echoes without dulling the dry guitar.
Ducking0–100%0%Ducks repeats while you play; echoes recover in the gaps.
Output-18 to +6 dB0 dBFinal level. Match bypass volume when comparing tones.
Mix0–100%20%Balance between dry sound and effect.

In the header:

  • Tempo sync locks Time to your DAW tempo; Division then sets it in note values. See tempo sync.
  • Ping-pong (off / on; starts off) Feed the mono sum into the left tap and alternate repeats between left and right. Dry stereo stays unchanged.

Display: The repeats on a dB scale. A thin line inside each stem shows how much survives above 5 kHz; ticks show the ducked level.

Analog Echo ​

Analog Echo editor

Darker, softer repeats with gradually worn-in character. Age adds more darkening and saturation.

ControlRangeStartWhat it does
Time5–4000 ms320 msTime to the first repeat. Changing it while repeats sound bends their pitch, like tape.
Feedback0–82%35%Amount returned for another repeat. Higher settings make more repeats and longer tails.
High cut800–12000 Hz3500 HzHigh-cut frequency of the repeats. Lower values darken echoes without dulling the dry guitar.
Age0–100%35%More darkening and soft saturation on each repeat.
Output-18 to +6 dB0 dBFinal level. Match bypass volume when comparing tones.
Modulation0–100%10%Pitch movement of repeats. Zero is stable; higher values add chorus-like wobble.
Mix0–100%22%Balance between dry sound and effect.

In the header:

  • Tempo sync locks Time to your DAW tempo; Division then sets it in note values. See tempo sync.
  • Ping-pong (off / on; starts off) Feed the mono sum into the left tap and alternate repeats between left and right. Dry stereo stays unchanged.

Display: The repeats on a dB scale; the thin line inside each stem shows the content above 5 kHz.

Tape Echo ​

Tape Echo editor

Filtered, saturated repeats with tape-style wow and flutter from Modulation.

ControlRangeStartWhat it does
Time5–4000 ms375 msTime to the first repeat. Changing it while repeats sound bends their pitch, like tape.
Feedback0–82%35%Amount returned for another repeat. Higher settings make more repeats and longer tails.
High cut800–12000 Hz4500 HzHigh-cut frequency of the repeats. Lower values darken echoes without dulling the dry guitar.
Saturation0–100%30%Soft saturation on repeats. Modulation controls the tape wobble separately.
Output-18 to +6 dB0 dBFinal level. Match bypass volume when comparing tones.
Modulation0–100%20%Pitch movement of repeats. Zero is stable; higher values add chorus-like wobble.
Mix0–100%22%Balance between dry sound and effect.

In the header:

  • Tempo sync locks Time to your DAW tempo; Division then sets it in note values. See tempo sync.
  • Ping-pong (off / on; starts off) Feed the mono sum into the left tap and alternate repeats between left and right. Dry stereo stays unchanged.

Display: The repeats on a dB scale; the thin line inside each stem shows the content above 5 kHz.

Multi-head Tape ​

Multi-head Tape editor

Up to four playback heads in eight patterns, including stereo modes; only the last head feeds back. Time sets the last head.

ControlRangeStartWhat it does
Time5–4000 ms500 msTime of the last playback head. Other selected heads occur at one quarter, one half and three quarters of this interval.
Feedback0–82%30%Amount returned for another repeat. Higher settings make more repeats and longer tails.
High cut800–12000 Hz5000 HzHigh-cut frequency of the repeats. Lower values darken echoes without dulling the dry guitar.
Saturation0–100%25%Soft saturation on repeats. Modulation controls the tape wobble separately.
Output-18 to +6 dB0 dBFinal level. Match bypass volume when comparing tones.
Modulation0–100%12%Pitch movement of repeats. Zero is stable; higher values add chorus-like wobble.
Mix0–100%25%Balance between dry sound and effect.

In the header:

  • Tempo sync locks Time to your DAW tempo; Division then sets it in note values. See tempo sync.
  • Heads (Single, Dual, Syncopated, All heads, Early pair, Late pair, Stereo dual, Stereo cascade; starts at Dual) Which playback heads sound. Single is the last head alone, at the full Time; only the last head feeds back.

Display: Each head's repeats on a dB scale.

Reverse Delay ​

Reverse Delay editor

Records a window and plays it backwards one window later.

ControlRangeStartWhat it does
Time5–4000 ms500 msLength of each reversed capture window; not a conventional first-echo delay.
High cut800–12000 Hz6000 HzHigh-cut frequency of the repeats. Lower values darken echoes without dulling the dry guitar.
Output-18 to +6 dB0 dBFinal level. Match bypass volume when comparing tones.
Mix0–100%30%Balance between dry sound and effect.

In the header:

  • Tempo sync locks Time to your DAW tempo; Division then sets it in note values. See tempo sync.

Display: The captured windows and when each plays reversed.

Dual Delay ​

Dual Delay editor

Two delay taps; the right tap's time is Time multiplied by Time ratio. Ping-pong feeds them crosswise.

ControlRangeStartWhat it does
Time5–4000 ms400 msTime of the left tap. The right tap is this value multiplied by Time ratio.
Feedback0–82%30%Amount returned for another repeat. Higher settings make more repeats and longer tails.
High cut800–12000 Hz6500 HzHigh-cut frequency of the repeats. Lower values darken echoes without dulling the dry guitar.
Time ratio0.25–2×0.75×Right delay time divided by left time. 0.75 gives a dotted-eighth partner to a quarter-note left delay.
Output-18 to +6 dB0 dBFinal level. Match bypass volume when comparing tones.
Tap balance0–100%50%Balance between the two wet taps; center keeps both at full level. Dry stereo stays unchanged.
Mix0–100%25%Balance between dry sound and effect.

In the header:

  • Tempo sync locks Time to your DAW tempo; Division then sets it in note values. See tempo sync.
  • Ping-pong (off / on; starts off) Cross-feedback mode: feed the mono sum into the left tap, then alternate through left and right delay times.

Display: Left and right repeats on a dB scale.

Tips:

  • Time ratio 0.75 with a quarter-note Time gives the classic dotted-eighth pair.

Diffused Delay ​

Diffused Delay editor

Repeats smear into stereo reflection clusters as Diffusion rises; zero is a plain echo.

ControlRangeStartWhat it does
Time5–4000 ms450 msTime to the first repeat. Changing it while repeats sound bends their pitch, like tape.
Feedback0–82%45%Amount returned for another repeat. Higher settings make more repeats and longer tails.
High cut800–12000 Hz6500 HzHigh-cut frequency of the repeats. Lower values darken echoes without dulling the dry guitar.
Diffusion0–100%60%Smear each repeat through rotating allpass stages. Zero is a clear echo; higher values spread attacks into stereo clouds.
Output-18 to +6 dB0 dBFinal level. Match bypass volume when comparing tones.
Modulation0–100%15%Pitch movement of repeats. Zero is stable; higher values add chorus-like wobble.
Mix0–100%25%Balance between dry sound and effect.

In the header:

  • Tempo sync locks Time to your DAW tempo; Division then sets it in note values. See tempo sync.

Display: The repeats with their diffusion clusters.